Originally Posted by Negthareas
Looks good [another boost for the orcs]. My slight [very slight] isssues:
- The armory and the orge pit have the same picture
- It seems wierd that structures like the Pyre and the Temple have the abilities that they do...
I mean, yeah, dancing around a fire does miracles for one's self-confidence, and dumping a bunch of your blood on an altar migh turn you into a fanatical berserker, but what does the temple have to do with walls?
The temple is the "end" of the tech tree and orcs have no main building like the settlement/town hall for elves/men respectively. Thus, fitting with their aggressive nature they not only have weaker walls but they attain them later. Think of it this way, before an orc settlement has a temple it's not worth building walls around, or perhaps there's nobody intelligent enough to build these walls, priests would typically be better educated than most.