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Thread: Servers? Lag?
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Old 05-18-2010, 02:32 PM
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Originally Posted by Konstantin Fomenko View Post
Part of the secret why we are not charging a monthly fee to play - is that majority of combat will be thought through player to player connection - just as like regular multiplayer works in other RTS games.

Thus while most of the combat happens off the server - the server just handles all sort of persistence, security, progress monitoring - but none of that stuff is latency intense - so we really are hoping for a smooth gameplay experience.

So just as in any other multiplayer game you`ve played lately, your lag will only depend on the other players.
Clever one you are, clever...
Good idea indeed. Pay monthly would suck, I also hate games that have a retail price, monthly pay, AND microtransactions... (I'm looking at you APB)
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