Quote:
Originally Posted by Yami-Yagari
Yeah Mirkwood archers are way to overpowered. 
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As are the Isengard mines... 2 or 3 could take down a fully upgraded fortress...
I had a mage set up so that he could teleport in, teleport the mines in, blow them up with a fireball and escape relatively unscathed... THAT was OP...