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Reverie World Studios Forums - View Single Post - Cinematic / Machinima Capabilities
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Old 03-25-2010, 11:12 AM
Wizaerd Wizaerd is offline
Join Date: Jun 2009
Posts: 33
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Thanx for the camera bit... How about animating characters? Moving them along a certain path, playing animations, special effects (such as triggered spells) etc... But since you state you're creating the in-game cinematics with the editor, then it's all there, but how intuitive, how easy to use? Must someone be a rocket scientist to put together such a scene, or will even I be able to do it?