I just did some of the really basic math here...
Orcs can have 30 men archer battalions that do 50 damage per man, not counting upgrades. A single battalion of Goblin Prowlers can put out 1500 damage in a volly, not counting archery upgrades.
Not to mention that with Group Charge and in battle formation, Raiders run at 70.56, do 91 damage, AND can evade all projectiles. Archers are screwed.
Sentry's do a whopping 420 DAMAGE a hit in upgraded Wind formation.
That's a two hit, nearly anything's dead combonation.
Just some fun facts i've seen based on raw data from the unit features and the percentages we've seen here.
Orc Leaders - We're not stupid, our warbands are.
Last edited by otomotopia : 03-21-2010 at 02:41 AM.