How are the camera controls in the editor? Really can't wait to use the editor.
In its current build, you'll stuck with that default pitch (used in all the screenshots) when designing. You can zoom in and out as much as you want, and rotate the camera but you cannot change the pitch without editing the configuration file. You can also toggle off hidden objects and walkmeshes so that you can design without looking at all that crap in the invisible walls screenshot. However, you can go into cinematic view if you just want to move the camera for a screenshot or something and easily set the camera at any angle - this is also what you will be using when setting up camera tracks for cinematics.