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Reverie World Studios Forums - View Single Post - DOF Lead Writer Gordon Farrell Discusses Narrative Design
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Old 02-26-2010, 05:04 PM
Kire Kire is offline
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Join Date: Apr 2009
Location: Slovenia
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Nice hearing, tho if this is fantasy friday i am very pleased. And now i dont worry anymore about DoF lore =).

I am also just looking forward for future games ((mmo)rts, mmorpg) where you can also decline quest and has similar effect as completing it (usually in games if you decline them they are still there or you cannot get further). For example killing x person, but you dont want to kill him and this decision not killing him would have an impact on your world as would be the one for killing it. But if the game is just there to finish given quests (with no other way or choice - dont say you have a choice at latest warhammer 40k ... its just kill or be killed/game over =P) and you are just a tool to do it (and you always do it or just load and try again) becomes rather dull and depressing.
They said there that the lore is happening around character and the character is the player himself ... so, since we are not playing someone else life, will it be possible to decline an important quest without appearing it after few days again or just waiting there for you and maybe you wont be also be able to go further? Will declining important quest have greater impact on you?

The other thing is, if you fail quest/mission it shouldnt be game over or start over again till you do it, but it would be interesting if the game (same as before) would roll on and in the end (with ups and downs) you would see what conclusion your deeds brought.
For example in warcraft 3 ..... wouldnt be cool when you played arthas and he was on crossroad to take frostmourne and have all power and therefore joins undeads (this latest you wouldnt know at that point) or you stay holy and not taking it but maybe you wont be able to defeat malganis. Malganis would later return to Lordaeron and lead army that you would if you joined undeads. And here it would be up to you to win battles or loose them (no saves or loads to try least not on hard mod =P).
It would be hard to make an expansion since so many different conclusions .... but they could make just 1 official (trough some kind cinematic/movies and as players play theirs, they create their own ... the way how would they react/act in given situation. Tho would be more personal (i always think about what i would do.....). Or maybe would be 2 campaigns. One campaign of preset hero and the second for playerhero (which could happen meanwhile the preset hero camp. or after it) and here computer would play that preset hero and you would play avatar that represent yourself and have your share of story (you would be put right into it ... like you would be there and its up to you what to do).

Picture made by Aametherar the orc

Glory to the elves!

Last edited by Kire : 02-26-2010 at 06:14 PM.