Username:    Password:    Remember Me?         

Reverie World Studios Forums - View Single Post - On large scale battles: Wow, that's cluttered.
View Single Post
  #25  
Old 02-24-2010, 03:07 AM
welshie welshie is offline
Human Sect:
Cavalier
 
Join Date: Apr 2008
Location: Peterborough, England, UK
Posts: 312
welshie has fair reputation
Default

Quote:
Originally Posted by willrockyo1 View Post
I'm sorry but I don't agree with all this. When the screen is just filled with a jumble of units all slashing at each other at ridiculous angles, I don't feel like I'm playing an RTS. I feel like I'm playing an RTC (C=Chaos). I love RTS's that emphasis the use of formation and unit placement for maximum victory.
I have to agree with him to a point i mean i would want my guys causing chaos in maybe the first teir of a defenders town but i would want orginised/well planned movement and thought in an open battle or one leadining up to a wall otherwise it wouldnt be stragity. Yes i want to cause chaos after i scale his walls so that he can suffer and then make rash decisions but that is the only case that i would.
__________________
'I like to kick ass and chew bubble gum. And im all outa gum.'
Reply With Quote