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Thread: Mortal Online
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Old 01-08-2010, 08:48 PM
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Quote:
Originally Posted by lonewolf9567 View Post
has anyone heard of this yet? it is currently in beta testing and anyone can get in as long as you pre order the game. It is going to be the first, first person mmo. You dont auto attack like in wow you have complete control of the combat. Think of the combat as a oblivion style game. It is being developed by an independent gaming company so the beta is not glamorous, it is a true beta as in you are mostly testing but people are having fun anyway including me. Currently there is alot of bugs but that's because its beta.

Another thing it is skill based not leveling, so to be good you dont have to xp grind some people would have to used to this but if you like first person shooters you will be good.

the crafting in the game is the most amazing in any mmo even currently while its not even complete. You pick different types of materials tungsteel nyx etc. then you have to pick a handle currently there is 12 types eventually there will be over 50, next you choose a core for that handle meaning a material such as nyx. then you choose a grip material. next you can choose a blade type. if you are going axes then you pick a axe type, sword,etc then you choose a material for it and its complete.

Now the vids on youtube dont do this game any justice because usually people who aren't great play them. but in game when your fighting to save your armor and weapons etc you get the blood pumping,. also the game is full loot meaning if you die whatever you are carrying is your components taken.

heres the link to the site http://www.mortalonline.com/

heres a gameplay vid http://www.youtube.com/watch?v=XUxmfwAz9L0

If you like this type of game, ie: MMOs where player ability means more than character level, equipment drops when you die etc. I suggest you take a look at darkfall, I got tired of it but it is a much better game and has many similarities. It's been out for over a year now. Though the crafting does suck in DF. It's first person for ranged attacks and third person when you're melee for combat in DF.

MO Definitely has some potential but I think they might be too ambitious, trying to do too much, the number of hitboxes and the graphics are going to limit how many players can fight in the same area pretty heavily. Also from what I've seen the crafting in MO resembles SWG's, it's not really original and unique, but it's better than any other system for crafting I've seen.

I'll try it eventually since I quite like MMORPGs but I can't stand gear/level deciding how good you are, what made darkfall fun for me and what will likely make MO entertaining is that a very good player can indeed kill several other people by themselves because you have to manually aim every hit.
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Last edited by Josh Warner : 01-08-2010 at 08:51 PM.
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