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Reverie World Studios Forums - View Single Post - Moats, Tunneling
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Old 01-08-2010, 08:48 AM
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Just like Stronghold
I know that you can use natural features (like a river) to your own advantage for a quasi-moat effect. Other than that I don't think you can dig your own moats. I doubt on the tunnelling front either - something for the Dwarves in the next edition, mayhap?
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