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Reverie World Studios Forums - View Single Post - Fantasy Friday VII - Beasts of Gokkholm
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Old 01-02-2010, 11:02 AM
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Alex Walz Alex Walz is offline
Reverie World Studios - Former Marketing Director & Assistant Producer
Join Date: Mar 2007
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When you were fighting the elves, was the enemy controlled by AI or another dev?
AI. For the purpose of this showcase, I just set up the two big battle scenes in the editor (which is why my MMORTS ogres lost their upgrades) by going into some of our regional environments and just placing down battalions and then I just let them go at it when I playtested. I didn't manipulate the balance or the events like the dynamic fire, so you can still expect this sort of battle although the average skirmish battle is larger, and more spread out than these. The main reason I set them up in the editor was because I just wanted an open battle and to use only the orc units shown in this showcase - in-game most big battles will be concentrated at a stronghold and you'll have to micromanage just about all your military units types together to be successful in battle.
Alex Walz | Former Assistant Producer & Publicist of Reverie World Studios, INC.
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"The sky grows lighter my friends. The break of day should cheer the heart. But for us, sunrise brings only bloody war. Make thou ready. Defend my people well." - Prince Erian IV, Dawn of Fantasy

Last edited by Alex Walz : 01-02-2010 at 11:05 AM.
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