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Reverie World Studios Forums - View Single Post - Dont Make The Same Accident
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Old 06-10-2007, 07:33 PM
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Darvin Darvin is offline
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I'm generally not a fan of randomness in these kinds of games. I've said this before, and I'll say it again for this forum: if the randomness is noticeable, it's unfair; if the randomness is not noticeable, it's pointless.

In any event, the sample size of the random events (be it inaccuracies in attacks or units going berserk) should be significantly large enough in order that they can be expected to stay close to their average value. This is important so that games aren't decided by a lucky streak. If I flip a coin only three times, there's a distinct chance I could flip heads every time. If I flip a coin three hundred times, that's not a concern.

Last edited by Darvin : 06-10-2007 at 10:59 PM. Reason: typo
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