Originally Posted by u_have_krabs
I know what you mean I not a fan of pop limits my self, but not only does the person computer come into to play, but also the engine as it to can only handle so much. The more stuff in the game the more the engine has to calculate which causes the engine to slow down. Look at the total war series, even though they have a power full engine that supports a lot of units on screen it still has a limit to how many can be in a screen.
There are other reason developers do these thing don't just think they are doing it to **** you off or because some poor gamer can't afford a decent PC.
Not to mention how annoying it would be when your computer lags because you have 500 units and your enemy has 6000. Pop limits add strategy to the game. You need to spread out your military and economy in a way that is efficient and allows room for your empire to expand. So pop limits are pretty important in this sort of game.