So it'll be possible for players to both attack and defend those cities at will? Or will a player get a quest to sack the city, "share" it with allies and then fight the AI in an instanced copy of the city?
Also will one be able to actually hold those cities or just loot/sack them after which they return to their previous state (after some time of course)? I guess I could draw a parallel with WAR here where you can hold a city for a while but then opposing bots and players get bonuses which enable them to eventually kick you out.
The first duty of every Starfleet officer is to the truth, whether it's scientific truth or historical truth or personal truth! It is the guiding principle on which Starfleet is based! *Jean-Luc Picard*