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Reverie World Studios Forums - View Single Post - Suggestion for Map Transfer System for custom maps
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Old 06-06-2007, 12:10 PM
Joseph Visscher's Avatar
Joseph Visscher Joseph Visscher is offline
Reverie World Studios - Lead Level Designer, Senior Gameplay Programmer, 3D Animator, 3D-2D Artist.
 
Join Date: May 2007
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Quote:
Originally Posted by SPARROW94 View Post
please correct me if im wrong,

so you upload any map by yourself and if people dont have it they get kicked,

what i like better is that make use of the world wide map in pics and you can choose of aa wide range of battle fiealds
no you got it wrong, when people come into your game room where your waiting for players to begin the game, you have will a custom map up, you trasfer give the players that dont have the map inside the gameroom rather before the game. if the trasfer is to lagy and slow to one player you still have an option to kick that slow connection players and wait for a new player.
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