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Old 10-30-2009, 11:12 AM
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Joseph Visscher Joseph Visscher is offline
Reverie World Studios - Lead Level Designer, Senior Gameplay Programmer, 3D Animator, 3D-2D Artist.
 
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Default What do you feel is most important in a game?

What do you think will most keep Dawn of Fantasy's population alive and growing for years to come?

Gameplay: The way you play the game and game elements you influence or get influenced by? Some people think that gameplay is the greatest over all elements that make up a game. Is it? Why isn't it? Post why you think it is or isn't the greatest game element.

Graphics and Physics: Graphics are what you see in the the game, most graphics try to mimic real life, Physics are game elements that can be influenced, such as a ball rolling down a hill or a wall being blown into a thousand peices ingame; Do you think Graphics and Physics are most important in this modern age? Is it? Why isn't it? Post why you think it is or isn't the greatest game element.

Modding, Community, Custom Usermade Maps: Some people look back to Warcraft 3 and still see a blooming community due to many amazing multilayer user made maps. Give the people the power! Do you think mods are really that important, above most other things in a game? Is it? Why isn't it? Post why you think it is or isn't the greatest game element.

Story and Immersion: the story of the game, what cause do you have to play if there is no background on what you are doing. Some people think that some of the greatest games failed because they had a bad story. Do you agree or disagree? Is story the most important game element? Is it? Why isn't it? Post why you think it is or isn't the greatest game element.

Sounds and Voice acting: Some games have absolutely stunning voice acting and sounds which adds to your immersion of the game like you where right there. Do you think it has a major roll in making a game great? Is it? Why isn't it? Post why you think it is or isn't the greatest game element.

No Flame Wars(debating welcome), respect opinions and debates.
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Last edited by Joseph Visscher : 10-30-2009 at 11:27 AM.
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