I don't want to be teaching people for 2 weeks how to do minor tasks and mapping so our standards are quite high, if you think you are not good enough your probably right.
Mapping for older games ( 2d or barely 3d ) means nothing due to the level of detail modern RTS games have. The same cannot be said for older game programing or LUA scripting; Andy Joslin started from Age of Empires and is one of the smartest LUA programmers I've met.
Joseph B. Visscher - JBV3737
Bugs aren't the problem, figuring out how to fix them is.