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Old 09-07-2009, 11:19 PM
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Joseph Visscher Joseph Visscher is offline
Reverie World Studios - Lead Level Designer, Senior Gameplay Programmer, 3D Animator, 3D-2D Artist.
 
Join Date: May 2007
Location: Canada B.C.
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Quote:
Originally Posted by raving View Post
i was not talking about the grass, i saw some of the early trailers and the layout of the face was more euhm dont know the right word but lets call it more pixally >< now the faces are smooth, the environment is also smooth, im talking about the grapics in general they improved greatly. great work ^^
There is still much work to be done, see in the picture the terrain starts to blur out not in synch with the grass. I dont like that. More graphical changes to be done, along with gameplay.
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