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Old 09-06-2009, 05:16 PM
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Joseph Visscher Joseph Visscher is offline
Reverie World Studios - Lead Level Designer, Senior Gameplay Programmer, 3D Animator, 3D-2D Artist.
 
Join Date: May 2007
Location: Canada B.C.
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Are you talking about the new grass?> probably not just the trailer.
We are updating a lot all the time.
I was against it because of lag, but now that I've reconfigured the poly count, remodeled and reanimated it all I must say its well worth it.
you wont see the grass' animation but it sways back and forth with the odd gust of wind here and there.
And to those who cant handle it on their pcs, detail settings can remove it along with other junk like the sticks you see under that tree.
Check the 25 fps I get when I'm under clocked down to about a geforce 7 you can have thousands of grass blades with very small performance drop.
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Bugs aren't the problem, figuring out how to fix them is.
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