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Old 08-31-2009, 10:16 AM
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Andy Joslin Andy Joslin is offline
Reverie World Studios - Lead Gameplay Scripter
 
Join Date: May 2008
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Also is it recommended to use triggers or to get more inside the code and try out scripting? (I am a scenario designer, so I am quite interested in how I have to get prepared for when I receive the editor).

Scripting seems a bit complicated since I just started learning C++, or more like attempting too since the simplest functions still confuse me (The tutorials I found are very difficult to understand).
'Triggers' and 'scripting' both use the same language, they just have different nuances in how they're used.

They're both simple to understand though, just look through a few scenarios' scripting and you'll understand much.
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