Username:    Password:    Remember Me?         

Reverie World Studios Forums - View Single Post - Siege Towers
Thread: Siege Towers
View Single Post
  #17  
Old 08-28-2009, 04:11 AM
wills370 wills370 is offline
Elite Member
 
Join Date: Jun 2009
Location: England, UK
Posts: 639
wills370 is someone to look uptowills370 is someone to look upto
Smile

Quote:
Originally Posted by Puppeteer View Post
That's the whole point! You can't expect to surrender the outer wall and regain it easily. There's a reason why you're keeping the invaders out. And decreasing the bonus makes no realism sense either.
I agree on the realism point, it would not benefit the game depending on the fight system in place. Being a moderator you most certianly have a better feel for the game etc. So i wont argue with you there (on a side note is damage realistic too on this game? e.g you hvve lucky shot arrows that can go though a nights head for a head shot or kill the unprotected in one shot?, just wondering how far down the realism line they are planning on going with the fight system?)

and i was just making the point so that it was something to think about, i didnt want this game falling into the trap of other games where all you do is rush the wall to win the fight (we all know thoose games). I want it to be a fight to the very last man. throughout the settlement. Not untill someone has the walls.
Reply With Quote