I'm sure we wont be able to quell EVERYONE's fears or problems, however these two are being addressed.
Archers accuracy is based on line of sight as one of the criteria, that includes units that are in their way.
Control scheme for Xbox 360 is a huge thing we are going to be testing, we have gone through many configerations so far and we are going to be optimizing the 360 version, it will not just be a straight port.
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