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Thread: Siege Towers
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Old 08-15-2009, 10:41 AM
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Joseph Visscher Joseph Visscher is offline
Reverie World Studios - Lead Level Designer, Senior Gameplay Programmer, 3D Animator, 3D-2D Artist.
 
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Quote:
Originally Posted by Darathor View Post
latching
But it's cool that you guys are making the game rather realistic that let's people innovate their strategies to fit different situations.
No, I meant leaching as in holding on not geting off until there nothing left to loot.
Both words work, but leaching works better for the Treant, it just grabs the wall and holds on while elves get up on the wall.
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Bugs aren't the problem, figuring out how to fix them is.
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