Originally Posted by Darvin
Immobilization spells are generally some of the most powerful in any game. In fact, they're far more powerful than their equivilent in direct damage spells in many situations. Certainly the game should have some of these, and with the counter system it could make for interesting battles, but keep in mind that while a damaged warrior still fights at full strength, a disabled warrior is actually a liability to its player, and if that player decides to retreat the disabled units will be sacrificed to the enemy, removing that option.
I think it should be in the game as a high level spell that is just not overpowered.