Originally Posted by Haeso
Again, I doubt traditional ladder will attract many people compared to MMORTS mode, and the number of territories can just be changed to represent the interest. Since persistence is already present this is actually really simple to add and balance, and not terribly difficult to code either.
ok well first, I also dunno about the paying resources idea. second, if theres a land issue, it's gonna be different based on day and night, why not just do separate worlds/servers like SG.
As for the part I quoted, this isn't a traditional ladder though, and I personally think the MMO mode will have people go on build up some then go do some battles in traditional ladder mode. Thing is, when you add too many options it still splits up the player base, and this could really draw players away from the MMORTS mode unless there is a large enough total player base.