Originally Posted by Joseph Visscher
I do however want to see way more armor visual upgrades, but we are worried about system resources going to process these new textures. Unless ofcourse everyone buying the game has a 1024MB video card.
Make a graphics setting that limits textures based on the settings, if it passes x number it shows the generic non name brand swordsmen instead of the hoard of unique uber swordsmen. Probably easier said then done, but it makes sense from my perspective. A self adjusting setting like that to unload and keep too many resources from being loaded at once would be awesome, as long as it had broad enough limits to prevent things like flashing units.