I think that the developers would have to overlook something the player him/herself could deal with themselves, and focus on gameplay. From the experiences I've had with pause features, not the pause in multiplayer that you mentioned Darvin, but one where you could still give orders, it only enhances the gameplay.
Whether or not it's a crutch players have to deal with, well if your really going to take your online play seriously I don't think this is too much to worry about. You'd realize that that crutch would not carry over to online play, and you'd online more, or use the feature in single player less.
|