All of our units and even some buildings have Experience, Rank and Skill Points as we call it, right now there is NO limit to how high any of these can go.
Experience is gained from every attempted strike on an enemy or on a set event or quest.
When the experience reaches its level up point it will give the unit +1 rank(along with +10 HP) and +1 Skill Point.
After each level up the experience level up point is raised by +10, this however is completely undecided and is most likely going to change drastically.
Skill Points are used to choose which skill of the unit to improve, for increasing, defense, stamina or damage to only name a few.
Simple example how the system currently works:
Rank 1 is 10/10 experience points, when you rank up your experience goes to 0/20 and you receive 1 skill point, rank 2 is then 20/20 experience, and the process repeats.
We will most likely drastically increase the speed at which you rank up,
The stat increase you receive from skill points is +10% of that skill, therefore the higher the skill the more it increases.
Joseph B. Visscher - JBV3737
Bugs aren't the problem, figuring out how to fix them is.