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Old 04-05-2009, 12:09 PM
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Quote:
Originally Posted by Konstantin Fomenko View Post
We try to have units hold their collision radius,

But if there is a pathfinding conflict - for example a bunch of your units are blocking your gateway - your and ally units will be able to go "through" them - but it`s not as noticeable - and I think we`d rather have that than pathfinding conflicts. Keep in mind that if you still can block the path against enemy units though.
That's the best of both worlds.
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