Originally Posted by nickson104
unless of course the bodies have collision damage XD troll picks up a soldier and throws him into your formation and it takes out a good number of them through the collisions and their subsequent collisions
I could do something *kind of* like that with unit scripting relatively easily, actually.
Have the ogre play pick up animation, make unit play being picked up animation. Then remove the unit, create a projectile with the unit's graphic, and have the ogre throw the projectile. Give the projectile low accuracy and high splash damage.
Besides the animation work, not too hard.