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Reverie World Studios Forums - View Single Post - DoF Multicores and SLI
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Old 02-25-2009, 07:48 PM
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Programming for multi-core systems isn't easy. There are a lot of hazards you need to work around, and presently there aren't good programming languages which will deal with them for you, so you can have a whole bunch of mayhem going on in the cache of a multi-core machine even if your program is technically correct and works perfectly on a single-core machine.

Given how long DoF has been in production, I'd say it's very unlikely that multi-core is going to be supported. On the other hand, as far as RTS is concerned, the bottom line for performance is almost always your RAM anyways. I don't know much about the technical side of SLI, but again given how long it's been in production I think it's more likely than not it won't support it.
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