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Reverie World Studios Forums - View Single Post - Allow data collection/variable storage in multi-map campaigns?
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Old 01-18-2009, 08:08 PM
The_Biz The_Biz is offline
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Join Date: Dec 2008
Posts: 105
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multiplayer would help. it doesn't have to be foolproof since these campaigns don't have to be used for ranked/competitive matches and are different from the standard in-game modes. even if someone wanted to screw things up, there really isn't an incentive to. it's not like they gain anything from making a custom campaign unplayable.

Stacraft II calls this feature "linked maps"

Last edited by The_Biz : 01-30-2009 at 02:09 AM.
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