I was wondering what form the tutorial would take? Would it be seperate from the campaigns, or integrated into each campaign as you come to a new concept? I'm asking this because IMO, a tutorial can make or break a game. Take Settlers III, for example. It only explained the basic concepts (not naval combat, priests etc). I lost interest because I was so unfamiliar with the game. Please, explain everything you can in the tutorial (You do have one, don't you?
). I don't care if it explains every single thing and takes forever.