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Reverie World Studios Forums - View Single Post - Suggestion for Map Transfer System for custom maps
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Old 05-15-2007, 05:28 PM
Joseph Visscher's Avatar
Joseph Visscher Joseph Visscher is offline
Reverie World Studios - Lead Level Designer, Senior Gameplay Programmer, 3D Animator, 3D-2D Artist.
 
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Exclamation Suggestion for Map Transfer System for custom maps

Suggestion for Map Transfer System for custom maps

Hello, I would like to suggest a way to transfer custom maps over the online part of DOF, that people will make after the game is released. For most RTS games the custom map is transferred just before the loading screen.
I believe the map should be transferred inside the game room where the players choose their side, color, team, etc.
This system is used by the game: Age of Mythology, I believe DOF choose use this and improve it. Allow the players to talk during the transfer; allow the host to be able to kick people if the transfer is taking to slow; allow the host to transfer to certain people when ever he wishes; the joiners have to accept and or request the transfer; This will also allow players to get the transfer individually between the host, and or just join a game to get a really cool map and host your own game.

I believe this system is way better then the current RTS games such as bfme2 and cnc3, where everyone’s transfer is at 99% and the transfer times out after the 2 minutes...
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