Username:
Password:
Remember Me?
Reverie World Studios Forums - Search Results
COMMUNITY
HOME
ABOUT
FEATURES
VIDEOS
BUY NOW
Reverie World Studios Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
FAQ
Members List
Calendar
Search
Today's Posts
Mark Forums Read
Showing results 1 to 7 of 7
Search took
0.00
seconds.
Search:
Posts Made By:
nestharus
Forum:
Scenario Design and Modding
10-02-2011, 02:52 PM
Replies:
14
Questions about the modding
Views:
1,311
Posted By
nestharus
So... back on wc3, I have a friend who...
So... back on wc3, I have a friend who implemented save/load features for a game so that players could save their stats. Somebody cracked their code, so they came to me and I put in rather advanced...
Forum:
Scenario Design and Modding
09-24-2011, 03:00 PM
Replies:
14
Questions about the modding
Views:
1,311
Posted By
nestharus
So, when a unit attacks, you will be able to...
So, when a unit attacks, you will be able to retrieve an actual attack object?
Unit attacks -> generate attack object
See, what I'm concerned about is being able to retrieve actual attacks like...
Forum:
Scenario Design and Modding
09-24-2011, 12:16 PM
Replies:
14
Questions about the modding
Views:
1,311
Posted By
nestharus
Please elaborate the differences between a module...
Please elaborate the differences between a module and a scenario-
1. can either be downloaded through the game similar to how Warcraft 3 does hosting? The way Warcraft 3 does the downloading allows...
Forum:
Scenario Design and Modding
09-24-2011, 03:14 AM
Replies:
14
Questions about the modding
Views:
1,311
Posted By
nestharus
Well, one big thing in wc3 dev is save/load....
Well, one big thing in wc3 dev is save/load. Blizzard addressed this in Starcraft 2 by adding banks. How do you plan to support persistent data? I believe that the best way to support this would be...
Forum:
Scenario Design and Modding
09-23-2011, 10:15 AM
Replies:
14
Questions about the modding
Views:
1,311
Posted By
nestharus
Ok, so it's been like 2 days now with no answers...
Ok, so it's been like 2 days now with no answers ;o.
I need to know this stuff before buying the game. Me buying the game depends on the answers to these questions ; ).
Forum:
Scenario Design and Modding
09-21-2011, 11:01 PM
Replies:
14
Questions about the modding
Views:
1,311
Posted By
nestharus
Questions about the modding
1. Is there an API available anywhere for the Lua? I'm talking about stuff like the player objects and what not.
2. It seems a little unclear as to the multiplayer capabilities of the modding....
Forum:
Main Square
06-12-2011, 09:01 PM
Replies:
363
Open Beta Starts in Two days.
Views:
13,519
Posted By
nestharus
ah nice ;D
ah nice ;D
Showing results 1 to 7 of 7
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Dawn of Fantasy
Main Square
Traveler Introductions
Media Fair
Technical Support
Bug Reports
Greater Mythador [Discussions in Other Languages]
New Player Help
Scenario Design and Modding
Public Suggestions and Proposals
The Pub
Travel Introductions
Lore, Fan Fiction, & Fan Art
All times are GMT -6. The time now is
06:07 PM
.
Contact Us
-
Reverie World Studios
-
Archive
-
Top