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Search: Posts Made By: theinternetman
Forum: Public Suggestions and Proposals 08-19-2011, 09:15 AM
Replies: 1
Views: 418
Posted By theinternetman
Do everything in this video.

http://www.youtube.com/watch?v=m5rh2OYQLZA
Forum: Media Fair 07-28-2011, 04:36 PM
Replies: 8
Views: 2,561
Posted By theinternetman
Lokt n' loaded! I'll need to replace the unit...

Lokt n' loaded!

I'll need to replace the unit responses to the Warcraft 3 rifleman sounds asap. If there's anything that can coax me to play a game it's...
Forum: Public Suggestions and Proposals 07-28-2011, 04:33 PM
Replies: 20
Views: 1,468
Posted By theinternetman
All I'm going to...

All I'm going to say....

http://www.nymbp.org/reference/WhitePrivilege.pdf
Forum: Traveler Introductions 07-28-2011, 04:31 PM
Replies: 3
Views: 677
Posted By theinternetman
This game is only an MMO in the sense that: 1.)...

This game is only an MMO in the sense that:

1.) Your castle and army is persistent
2.) It has an online matchmaking system
Forum: Main Square 07-28-2011, 04:27 PM
Replies: 51
Views: 2,852
Posted By theinternetman
I'm sorry but you're completely wrong about it...

I'm sorry but you're completely wrong about it being difficult to add in a persistent castle capturing mechanic. There is a mod developed almost entirely by 1 person for free for Mount and Blade:...
Forum: Public Suggestions and Proposals 07-19-2011, 04:48 AM
Replies: 9
Views: 740
Posted By theinternetman
I like this idea a lot. They provide the...

I like this idea a lot. They provide the matchmaking server we provide the dedicated hosting for the games.

Win-win situation!
Forum: News & Announcements 07-09-2011, 11:00 AM
Replies: 61
Views: 8,497
Posted By theinternetman
The 10 post requirement is not in effect. Devs...

The 10 post requirement is not in effect. Devs are too busy ironing out what microtransactions to charge. Keys are sent in waves as it shows in big letters at the top right.
Forum: Main Square 07-09-2011, 08:30 AM
Replies: 51
Views: 2,852
Posted By theinternetman
Actually you can only loot an NPC town... not...

Actually you can only loot an NPC town... not that anyone really cares about that as many other games do it much better. I've played the game for a few weeks now so I'm aware of the current game...
Forum: Main Square 07-08-2011, 11:24 PM
Replies: 51
Views: 2,852
Posted By theinternetman
I think my comments and reactions stem from a...

I think my comments and reactions stem from a specific group of users who may not be the target audience for Dawn of Fantasy. Like many small game studios, community suggestions make it into the game...
Forum: Main Square 07-08-2011, 08:45 PM
Replies: 51
Views: 2,852
Posted By theinternetman
It has far more to do with development attitude...

It has far more to do with development attitude than progress but thanks for putting words into my mouth?

I see the direction of the game going a very hackeneyed way and I'm wondering what it offers...
Forum: Main Square 07-08-2011, 08:19 PM
Replies: 51
Views: 2,852
Posted By theinternetman
What usually happens when I try to get someone to play Dawn of Fantasy

I start showing them a few gameplay trailers, talk about the game mechanics, and usually the first thing they ask about is can they conquer other players and build and online empire.

I always tell...
Forum: Media Fair 07-08-2011, 06:27 PM
Replies: 3
Views: 772
Posted By theinternetman
This is good for spreading the word about the...

This is good for spreading the word about the game, thanks.

Real Gameplay
Good Voice Staff
Good Script

Most people should eat it up.

Cheers and thanks for keeping us in the loop.
Forum: The Pub 06-28-2011, 10:52 AM
Replies: 103
Views: 4,201
Posted By theinternetman
Despite the fact that if you ask me no real...

Despite the fact that if you ask me no real MMORTS has been produced yet...

Persistent Online Real Time Strategy: (PORTS)

Battleforge
Saga
Shattered Galaxy
World Of Battles
Starport (Which is more...
Forum: Main Square 06-28-2011, 10:15 AM
Replies: 51
Views: 7,541
Posted By theinternetman
Most F2P games are un-floppable. The initial...

Most F2P games are un-floppable.

The initial cost of a game is a HUGE barrier for players. F2P is the new popular trend in the market for a reason, people want to try a game for free. A lot of...
Forum: Traveler Introductions 06-27-2011, 10:13 AM
Replies: 11
Views: 707
Posted By theinternetman
Currently if I recall correctly you will only be...

Currently if I recall correctly you will only be able to have 1 stronghold per game. You can have armies and camps and traders running about but you are limited to that 1 stronghold.

There are...
Forum: Main Square 06-27-2011, 10:07 AM
Replies: 12
Views: 547
Posted By theinternetman
I think the game should feature both a PvE mode...

I think the game should feature both a PvE mode focusing on cooperative play and economic simulation in addition to a PvP mode focusing on conquest and trading. Good games are all about taking an...
Forum: The Pub 06-27-2011, 10:01 AM
Replies: 11
Views: 587
Posted By theinternetman
I have quite a few IBM model Ms lying around as...

I have quite a few IBM model Ms lying around as well that just pile up and never get used.

Mechanical is all hype if you ask me. Same with "gaming mice". But if you're a ricer (you said you like...
Forum: Main Square 06-26-2011, 03:51 PM
Replies: 51
Views: 7,541
Posted By theinternetman
WHEN IT'S DONE! - Mark Rein

WHEN IT'S DONE! - Mark Rein
Forum: Main Square 06-26-2011, 02:20 PM
Replies: 9
Views: 310
Posted By theinternetman
Awesome, thank you for keeping us informed!

Awesome, thank you for keeping us informed!
Forum: Main Square 06-26-2011, 10:24 AM
Replies: 9
Views: 310
Posted By theinternetman
Patch Today?

That's kinda surprising considering it's Sunday but I'm highly anticipating the new unit responses :D (And bug fixes, especially if it has to do with units getting stuck!)

Any word on the progress?...
Forum: Public Suggestions and Proposals 06-26-2011, 08:34 AM
Replies: 9
Views: 740
Posted By theinternetman
50-200 Player 'Conquest' Servers.

To summarize this concept is a "risk" style game mode.

1.) Players:

- 50-200 depending on what your budget for server and storage is and how many players you think reasonably fit on 1 world...
Forum: Main Square 06-26-2011, 08:01 AM
Replies: 23
Views: 860
Posted By theinternetman
Different ruleset servers, period. PvE building...

Different ruleset servers, period.

PvE building and trading servers, PvP servers for people who actually want to play the game.

I'm really tired of matchmaking systems. Either you want to play in...
Forum: Main Square 06-25-2011, 08:33 PM
Replies: 269
Views: 6,993
Posted By theinternetman
For all the /v/ people who read the threads put...

For all the /v/ people who read the threads put up:

I'm working on a UI overhaul that isn't ugly as sin, stay tuned.

By the way no, I'm not a marketer for them, I just joined ya dinks.
Forum: Main Square 06-25-2011, 08:32 PM
Replies: 21
Views: 882
Posted By theinternetman
It excites me how someone could be so...

It excites me how someone could be so aesthetically inept to make this game's UI look like it does.
Forum: Media Fair 06-25-2011, 10:32 AM
Replies: 278
Views: 20,922
Posted By theinternetman
Anti-aliasing is your friend! (Especially on...

Anti-aliasing is your friend! (Especially on text, which I haven't figure out how to do)

Since the NDA is obnoxiously long despite the original post I would assume we players are not allowed to post...
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