Username:    Password:    Remember Me?         

Reverie World Studios Forums - Search Results

Go Back   Reverie World Studios Forums > Search Forums
Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Showing results 1 to 25 of 36
Search took 0.08 seconds.
Search: Posts Made By: Ghost
Forum: Public Suggestions and Proposals 06-07-2012, 05:34 PM
Replies: 14
Views: 1,026
Posted By Ghost
If your army is lvl 10, you should be...

If your army is lvl 10, you should be slaughtering those hero units. Unless the hero units are lvl 10 also in which case my arguement still stands because you can't train up heros like you can...
Forum: Public Suggestions and Proposals 06-07-2012, 05:31 PM
Replies: 43
Views: 2,156
Posted By Ghost
I've played all three races, and I do have to...

I've played all three races, and I do have to agree that Orcs seem a little underpowered. I've yet to find a way to use their strengths as well as I can use the strengths of Elves and Men.

With...
Forum: Public Suggestions and Proposals 06-05-2012, 11:33 AM
Replies: 14
Views: 1,026
Posted By Ghost
Massing one unit type is high risk high reward. ...

Massing one unit type is high risk high reward. Someone once tried to attack me with an army of 50 archers and one dragon. He would have devastated me had I had mainly archers/heavy infantry. ...
Forum: Main Square 05-31-2012, 01:41 PM
Replies: 25
Views: 1,502
Posted By Ghost
What strategy do you use that involves no...

What strategy do you use that involves no micromanagement? Even by your own definition (micro being more tactics than strategy), do you then use a strategy with no tactics?
Forum: Main Square 05-29-2012, 02:36 PM
Replies: 9
Views: 527
Posted By Ghost
Sounds like good stuff. Any more info on the new...

Sounds like good stuff. Any more info on the new units? Apart from the dragon slayer which is self explanatory.
Forum: Bug Reports 05-29-2012, 12:59 PM
Replies: 4
Views: 522
Posted By Ghost
Skill Points Still Resetting

Not sure if this has been reported yet or not even though it's been around for a while. Skill points reset every time you go into a battle. So you have to reassign your unit upgrades at the...
Forum: Public Suggestions and Proposals 05-29-2012, 12:56 PM
Replies: 43
Views: 2,156
Posted By Ghost
Definitely think a limit of 1 dragon per army is...

Definitely think a limit of 1 dragon per army is a good idea.

Beyond that, until we can have more frequent PvP it's a bit hard to say. My results have been inconsistent in terms of finding what...
Forum: Main Square 05-23-2012, 02:07 PM
Replies: 25
Views: 1,502
Posted By Ghost
Yeah the endgame is really lacking right now. ...

Yeah the endgame is really lacking right now. Even PvP starts to get stale after a while as the only thing you get for it is wealth and resources, both of which you have an abundance of at the...
Forum: Main Square 05-21-2012, 06:22 PM
Replies: 25
Views: 1,502
Posted By Ghost
I agree with all of your points except the one...

I agree with all of your points except the one about micromanagement.

In a RTS, the player who micromanages better will and should always win. That's a big part of what defines the skill of a RTS...
Forum: Bug Reports 05-18-2012, 11:34 AM
Replies: 190
Views: 8,908
Posted By Ghost
Well it's probably time to report this I...

Well it's probably time to report this I supposed. Although I have been having quite a lot of fun.

Race: Human

Region: Rollingplain (though I think it applies for all regions)

Unit: Fire...
Forum: Public Suggestions and Proposals 05-14-2012, 11:28 AM
Replies: 4
Views: 570
Posted By Ghost
Yeah, the problem was that since NPCs spawned in...

Yeah, the problem was that since NPCs spawned in the exact same place everytime, you could just stack units on their spawn and slaughter them when they appear. Then loot the massive amounts of...
Forum: Main Square 05-14-2012, 11:23 AM
Replies: 5
Views: 481
Posted By Ghost
This game is very low time investment if you want...

This game is very low time investment if you want it to be. You can pop in, have a 20 minute NPC battle and log off if you want.

That being said, Online Kingdom will get a bit repetitive if you're...
Forum: Public Suggestions and Proposals 05-07-2012, 12:57 PM
Replies: 19
Views: 1,516
Posted By Ghost
PvP is incredibly low risk in this game. I...

PvP is incredibly low risk in this game. I arranged a PvP (note I said arranged as it's incredibly rare that anyone actually attacks you out of the blue, which is actually a complaint of mine but...
Forum: Main Square 05-07-2012, 12:50 PM
Replies: 3
Views: 377
Posted By Ghost
I can testify that the game was just not finished...

I can testify that the game was just not finished at launch, but has improved quite a bit since then. The performance update was a huge help. There's still quite a few bugs left but the major ones...
Forum: Main Square 05-04-2012, 11:10 AM
Replies: 8
Views: 672
Posted By Ghost
Performance is definitely improved. Great patch....

Performance is definitely improved. Great patch. Still noticing some hangups when moving large quantities of units at the same time, but overall much better.
Forum: Main Square 04-26-2012, 05:09 PM
Replies: 6
Views: 502
Posted By Ghost
Thanks for streaming Mark! Was a great way to...

Thanks for streaming Mark! Was a great way to pass the time at work. :D
Forum: Public Suggestions and Proposals 04-26-2012, 11:07 AM
Replies: 0
Views: 417
Posted By Ghost
No Trample Damage For Allies

Either that or we need pinpoint controls to micro manage cavalry. It's too difficult to make sure they're moving around your allies and not through them. If we can't accurately micro them around...
Forum: Bug Reports 04-24-2012, 08:40 PM
Replies: 4
Views: 469
Posted By Ghost
Mine was the other army. No attack protection...

Mine was the other army. No attack protection and 60 army strength.
Forum: Technical Support 04-22-2012, 10:15 PM
Replies: 11
Views: 995
Posted By Ghost
This bug is confirmed for me as well. Capping at...

This bug is confirmed for me as well. Capping at 7000
Forum: Bug Reports 04-22-2012, 05:25 PM
Replies: 190
Views: 8,908
Posted By Ghost
The above bug also seems to occur when going back...

The above bug also seems to occur when going back to the world map from an NPC city menu. Kind of a game breaker =( Have to relog everytime I try and do something.
Forum: Bug Reports 04-21-2012, 09:02 PM
Replies: 190
Views: 8,908
Posted By Ghost
Army UI menu (the menu on the bottom left corner)...

Army UI menu (the menu on the bottom left corner) disappears on the world map. Relogging temporarily fixes the issue, but in a short amount of time it disappears again.

Edit: Seems to happen...
Forum: Main Square 04-18-2012, 06:20 PM
Replies: 3
Views: 471
Posted By Ghost
We had put some stuff together back in the beta...

We had put some stuff together back in the beta as a rough guide. You're welcome to use it if I can dig it up.
Forum: Main Square 09-08-2011, 12:23 AM
Replies: 24
Views: 3,424
Posted By Ghost
:D :D :D :D :D This is fantastic news. The...

:D :D :D :D :D

This is fantastic news. The game was absolutely not ready for release. I was resigned to save my money, not purchase and watch another rushed release fail. But now there is hope!
Forum: Main Square 08-23-2011, 10:36 PM
Replies: 3
Views: 577
Posted By Ghost
Dwarf cannons are borked too actually :p

Dwarf cannons are borked too actually :p
Forum: Main Square 08-19-2011, 12:52 PM
Replies: 1
Views: 713
Posted By Ghost
Bugs forum:...

Bugs forum: http://www.reverieworld.com/forums/forumdisplay.php?f=16
Showing results 1 to 25 of 36

 
Forum Jump

All times are GMT -6. The time now is 08:26 PM.

ESRB Rated T
US/CANADA
PEGI 16
EUROPE
USK 16
GERMANY

privacy policy   |   Copyright © Reverie World Studios INC.

Kingdom Wars and Reverie World Studios are trademarks of Reverie World Studios, Inc. Developed by Reverie World Studios, inc. All Rights Reserved. All other trademarks are property of their respective owners.
Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.