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-   -   Patch #17 Sneak Peak (http://www.reverieworld.com/forums/showthread.php?t=7981)

Hi11Zone 06-30-2013 10:31 PM

Patch #17 Sneak Peak
 
We are really excited to share you some information for the patch we all have been waiting for. New units, much improved ai and game performance, pathfinding over haul and many new Alliance Features and so much more. We will be going live with this patch no later then Thursday, but plan on Monday. To wet your appetite , I have some brand new screenshots for you, I will add more as i make them, ENJOY!


Feature Changes:
Pathfinding - A new pathfinding system that will greatly reduce lag and improve performance
Unit Positioning - a new system for positioning units and placing them on walls
Unit AI - redesigned combat with battalions fighting as one, as well as a smarter new unit AI
Alliance Additions - more Alliance features and benefits for greater socialization
More Units - additional siege-related units to give players more tactical options

3


wall attack



>2


1



aw




Introducing some of the new units (but not all)

grinder


mantlet3




tosser



realm95 06-30-2013 10:36 PM

Looking good.

Miztu 06-30-2013 10:46 PM

This patch is going to be amazing!

thedemon44 06-30-2013 11:48 PM

Sweet, I like where this game is going.

Zaza 07-01-2013 12:26 AM

Finally pathing and position fixes! Looking great!!

Hyun 07-01-2013 04:00 AM

Is the "car" for Orcs same as the wall for humans? :P Basically reducing the projectile damage incoming.

Darwain 07-01-2013 07:13 AM

I can't wait, can't wait! My body is ready...

I love them improvements =D

miklos1 07-01-2013 08:17 AM

you say plan on monday no later then Thursday. does that mean today monday?

Zvonzi 07-01-2013 08:50 AM

Great patch! :)

RsShadow 07-01-2013 09:41 AM

Yay.. new toys :)


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