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Azenya 06-24-2013 05:54 AM

Hello devs!

Great game with potential - but don't rest just yet!

I have been playing the game for a decent amount of hours now. I must say that after I've build all Buildings and completed my walls, and ressources are pouring in, the game becomes slightly too trivial. I simply miss something to do. Yeah I can wander off and sack some city, but that is just kiting and killing one pack at the time, which is too easy. More units should be linked, so if you activcate one, you activate some others. And the AI should be able to use tactics, like Archers supporting the advancement of troops.

But here are my grand suggestion. Why not make alot of small territories, in which you can build a small fortification or stronghold, and where you can assign a hero to manage it for you. That will also activate alliances, as there could be a good point in combining forces, as the more land you have, the more troops you need to defend it. There is much more to this idea. Hope you Guys will think about it, as it would add some more depth and multiplayer/co-op to the game.

I hope you can understand my idea, with my rather poor English skills



Azenya 06-25-2013 06:33 AM

I might just ad more Building options - being able to place wall manually - what about Moats? To prevent the enemy from getting to the wall. Balistas??


Azenya 06-25-2013 07:13 AM

There is also an issue - when you assign a unit to attack an enemy unit. If the enemy unit moves, your unit wanders to the location, where the enemy unit was targeted at first - taking damage on the way.


Azenya 06-25-2013 07:14 AM

No answer = complete ignore?

vicious666 06-25-2013 04:39 PM

We will think about. but our schedule is pretty busy at the moment

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