Health bar exceeding limit.
I tried to do one of the quests named 'Dangerous Neighbours', and at the time I had breached the walls, literally stormed it with all my men - I noticed a commotion where a group of 1x macemen and 1x swordsmen were able to slowly kill a combined force attacking them consisting of 2x macemen, 4x swordsmen, 4x crossbowmen and 2x archers.
The issue at hand was that the defenders had a health bar exceeding their own limit!
I faced troops which had a more than 4k health above their own limit, which in turn made the whole siege impossible as I was unable to get them below that number aswell, it effectively stayed on the exceeded health they had whilst being bashed at. :(
Thanks for your report - we are looking it. Attackers are support to have these extra healthpoint, but it`s not support to show it with health bar going over the limit. This is a pretty hard missions.
As an addition to the health bar bug, in this mission (and the next few town siege ones), if you are attacking troops that are near their 'town well' they are unkillable and will auto-regenerate all lost hit points regardless of the damage you do to them.
Not a huge problem when facing melee (you can 'pull' them out of range of the healing'), but any ranged defenders that get close to the well are unkillable
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