AI skill point use in Kingdom Wars mode
Hi Guys, this is my first post in ages. Can't wait for Siegeworks to come out, i actually startet playing again while waiting.
Anyway, since the last patch (v.1.13B) i noticed offline something strange (i haven't tested it online yet). Anyway, the AI is using the skillpoints for its units, at least it does so in Kingdom Wars mode, but it assigns all to the Regeneration Skill, so when i besiege a town, the units have regeneration speed between 30 and 57 hp/s, no other stat has been changed. And the most annoying thing is: although generally weak, this units are virtually immortal, they regenerate faster then i can do damage... :eek:
Good night everyone!
is a thing i already think thrue, the priority for the skill usage of the units is wrong, the new one will use res>hp>dmg>than hp regen and stamina if there is extra points.
Since is pointless have swordsman lev 1 with 400 hp and 30/hp regen for 2 reason, at low level they are immortal, at high level the low hp pool make them die istantly to the high dmg of high level units, so at the end they have no use of the hp regen with such low hp
long story short the skill point assignment priority is under fix and rebalance
Thx for reply.
|All times are GMT -6. The time now is 06:05 PM.|
Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2015, Jelsoft Enterprises Ltd.
Copyright 2001-2011 Reverie World Studios INC. All Rights Reserved.