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-   -   Siegeworks Preview III - New Elven Towns. (http://www.reverieworld.com/forums/showthread.php?t=6145)

Konstantin Fomenko 10-18-2012 09:52 AM

Siegeworks Preview III - New Elven Towns.
 
Bilt'Rana
Location: Erthee L`bala
BiltíRana is a port town built upon practicality. Though within each elf there simmers a great urge to avoid all lesser beings, the elves of BiltíRana do good business with Silician traders and traveling human merchants. The permanent population is small, with many elves living here only in the summer trading months, and returning to their favored forests over winter. These elves hear music not only in the wind and trees, but also in the waves, and it is said that local BiltíRana children can swim before they can crawl.

Bilt'Rana is a great one-stop hub for all your trade needs. The city itself is a busy marketplace that lacks the character and hospitality of most elven villages, but will get you the best bargains around.





Freelan'Tal
Location: Bolforesl
Centuries ago, a wayward group of high elves were so attracted by the farming practices of the then fledgling human race, that they sought a fertile location in which to copy this mode of agriculture. They built a wall around the Freelan'Tal and forced the wood elves within to farm the land like humans. The high elves prospered for nearly a century, until one day a nhoblio army liberated FreelaníTal, killing each high elf traitor twice (to coin an elf expression). Since that day, the elves of FreelaníTal have made good use of the old wall to defend their town.

Despite its dark history, Freelan'Tal is a beautiful town of old situated on the intersection of two small rivers. Its people will welcome you with open arms, but don't plan on overstaying your welcome - especially if you reek of High Elf. Freelan'Tal has a great merc market, with powerful Wood Elf mercenaries including Rangers, Sentries, and Treants.





Gel Rans'Ta
Location: Bolforesl
The elves of Gel RansíTa have developed a reputation as Poletos, "elves who walk apart". The remote location of Gel RansíTa does much to create this sort of character, for it is a small place upon the edge of the great Erthee LíBala swamp. But unlike those in most other small towns, the elves here do not feel inferior. Here, alongside their comparatively mundane methods of subsistence agriculture, elves have developed powerful medicinal herbs and an eloquent magic. These skills are in high demand, for they can be used to heal even the most mortal of battle injuries.

Gel Rans'Ta is a small village with a central keep built into a plateau, offering a great strategic point to guard the village from attackers. Many visitors remark on the timelessness of Gel Rans'Ta, having been transported back to a time when the conflict between High and Wood Elves didn't exist. Here, all live together and do their own part to nurture the boleta.





Serepha Moota
Location: Erthee L`Bala
Serepha Moota has persevered because of its unwelcoming location. The main gates rarely open, and it is whispered that the locals use swamp tunnels to sneak beneath the lake and access the outside world. Mercenaries from Serepha Moota are known to be stubborn warriors, and will never flee. They are also known to have a handshake that feels likes the death grip of the swamp, and for this reason they are not well liked by other soldiers.

Draped in thick mist and flies, it's hard to believe that this village was built as an asylum from what lurks beyond its gate... Serepha Moota is built upon an archipelago, with semi-civilized islands interconnected by a series of rickety bridges. Only the brave venture this far out into the swamp, which explains the village's isolation and feelings of unease toward visitors. Yet, the Elves here are resilient, and have a reputation for creating some of the best potions in Nhob'ru.





Valen'Tal
Location:Taltos
This high elf river city exudes a fluidity of life that its inhabitants have a special name for Ė they call it "Valenlos". When the river is high, its energy is echoed by the rhythms of the city. When the river slows in the hotter months, so too does ValeníTal. This is a place connected to its surroundings, but it is of course connected in the grander style of high elves, whose elaborate structures express the complex mystical relationship between high elves and the land, rather than the more sensual bond facilitated by wood elf tree buildings.

The marble city, the whited sepulchre. Valen'Tal hides many secrets behind its white walls. It's a city of paradox, of beauty and atrocity, of politicians and sorcery. Visitors may be awed by the sight of this High Elf mountainous city built upon rapids, but they can just as easily be sucked into the Valen'Tal's perfidious dealings.

Partl 10-20-2012 08:40 AM

Beautiful - guess the expansion is getting quite near by now?

OmninmO 10-20-2012 10:31 AM

Nice work but why almost the new elf cities are small ???

Konstantin Fomenko 10-20-2012 12:28 PM

Almost all of the new towns are smaller than the current 12 large NPC towns, but there is a good reason for it.

We want to allow players in early and mid game to also take part in Siegeworks town control PvP gameplay - as it takes much smaller army to conquer and defend these smaller towns.

And while yes - these towns are rather small, they are still a lot of fun, and very unique in their designs.


@ Partl - we are trying, but to be honest I won`t expect to have a solid date announced until later in November.

Partl 10-20-2012 01:26 PM

I d rather have a solid build next year, than a fast pushed one :)

No matter when it comes, its gonna be a great improvement to overall gameplay. I really appreciate your constant work on this game... and thanks for the dragon :D


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