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Patch # 1.3.0 - New Patch and Greenlight...
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Patch is Live! Patch # 1.3.0 :::::Major Fixes and Additions::::: -NPC cities defeated in siege become the player's Ally, allowing trade -Fixed Password Recovery e-mail sending -Fixed Invite a Friend referral bonus code e-mail sending :::::Minor Fixes and Additions::::: -Doubled Influence Point reward for PvP both winning and losing -Increased Pay Off cost for not fighting a PvP challenge -Fixed bug with Palisade walls that made them impassable even when destroyed -Added Greenlight banner to the main menu |
What if I don't use Steam ? Could I start online game without that ?
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I really hope it makes ti through Steam - this would be just the shot in the arm it needs. Don't price it too high though. If you set a normal inde game price (maybe $9.99) then I think you will have a lot of takers - the way dungeon defenders did it is also good. I spent most of last night playing DD.
Good luck with Steam - I have been watching and waiting and I hope so much that you are successful with it - you have really tried hard and deserve the big time ;) |
Thanks tentimes, thanks for the kind words - and I agree, the pricing might need to go lower than the current 29.99$. And so far it looks good, since the time we posted this - DoF is now #2 on Greenlight, and should be Greenlit in the next round (hopefully in November).
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*sits and stares at kon waiting for greenliight and mumbling somethign about undead*
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My my that Undead Idea has still not Died it seems
Dont go ruining my Lore xD If at all I want Undead as Rare NPC Enemys popping up on Quests or to Attack your Citys :P not as an Playable Race xD |
*shoos sunleader away then goes back to waiting*
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I could be wrong, but I don't believe that pathfinding was ever fixed.
That would be a wonderful, WONDERFUL patch. Just saying. :) |
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