Patch # 1.2.7 C - Speeding things up!
Patch # 1.2.7 C
:::::Major Fixes and Additions:::::
-Construction time for all buildings and walls cut in half
:::::Minor Fixes and Additions:::::
-Unit Group GUI icon work better on lower resolutions
-Fix for "Unit on Wall" icon not updating properly
-Fix for Home City level/icon being incorrectly adjusted upward
-Dwarven Heavy Siege now grouped with Siege in Army window
army lag fix needed
Dear Players - we are happy to release the second performance patch today, with one more on the way. This week we have finally gotten around to fixing some core components of the visual engine - greatly increasing overall performance and frame rate. For most of you the game should play much smoother now on most levels and with higher frame-rate - aiming for a perfect 30. Now we are putting finishing touches on the new pathfinding system as well as testing the new social features - and looks like everything`s on track for another major patch next week. And once again we invite you to share your feedback on performance changes in our forums.
|All times are GMT -6. The time now is 07:05 AM.|
Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
Copyright 2001-2011 Reverie World Studios INC. All Rights Reserved.