Major glitch in elves story line.
So I'm on Boleta Sings Pain, and it's seriously aggravating me to the point of no return. Every time I start the quest, the enemies "base" changes. Sometimes it's just a base with wooden walls, and sometimes its a base with stone and wooden walls. The worst part? I knock the walls down, but it won't let me move my units into the fortress? I've tried restarting the client and my own computer multiple times without avail. I'd really like some info on if this is a glitch for just me or not.
We just looked into this - and can confirm there is a bug with Elven walls - not allowing units to pass through, after you destroy them. There is a way around this - just destroy the gates - using a Treant, or infantry (if it`s a palisade gate)
And as far as the town changing shape every time - it`s a feature.
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