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-   -   LIMIT OF TROOP TYPES huge issues at moment (http://www.reverieworld.com/forums/showthread.php?t=5892)

vicious666 06-01-2012 05:20 AM

LIMIT OF TROOP TYPES huge issues at moment
 
Playng with other races i find a way to become OP with low cost.


a 60 man army of OGRES

they have 4600 hp
250 dmg
acceptable resistance


if you consider any other troops with consume 1 slot, have 500 hp, less dmg, you can easly understand how an army of 60 ogre even lev 50 charging carelessy can annichilate anything even dragons , yeah maybe you lose 5-10 ogre but you manage to kill an imperial dragon.


so i suggest a limit of max 16 troops of same type in any army (16 is the max number of troops of same type you can assign to a ctr+1-2 etc button )

this will force ppl to make serious composition army, and not spam of 1 type becouse is op or balance breaking



same and i say that together with many ppl, limit for dragons at 1-2 for army.

Nibelton 06-01-2012 12:32 PM

u cant annihilate 6 heroes with only 60 ogres

vicious666 06-01-2012 08:06 PM

Quote:

Originally Posted by Nibelton (Post 72184)
u cant annihilate 6 heroes with only 60 ogres

ogre smashs hero like butter

Nibelton 06-01-2012 08:50 PM

yeah...ogres smash hero with all 80% resistance,1-2K dmg,70 degree AOE dmg,heal,HP 10K+
in your dreams :P

vicious666 06-01-2012 11:54 PM

Quote:

Originally Posted by Nibelton (Post 72205)
yeah...ogres smash hero with all 80% resistance,1-2K dmg,70 degree AOE dmg,heal,HP 10K+
in your dreams :P

you not get eh ?

is not about your stupid hero who cant fight more than 2-3 ogre at time

is about the other 57 swarming your normal troops and annichilate them, not even knights lev 15 can stand 2 ogre hitting them, with 85% res, since ogre lev 5 full dmg = 400 dmg and they have almost 5k life.

where a knight troop lev 15 have 1k

and if you lose them? who care 5 min and you have another 60 ogre lev 5

let say i engage a battle and lose 8/16 of my knights lev 15+ and he lose 20 ogre for doing that lev 5.

in 5 min even less if he have money he have all those back, how much time it take to bring back 8 knights to lev 15+ ? days man

(i am using knight as example but you can put whatever you like dwarf axeman, archer, gunners, )

Nibelton 06-02-2012 01:09 AM

not limit it,but increase space taking.why limit ogres,if they also used as a trade transport ?
if limiting thier amout per army,then orcs need altarnative trade transport.

vicious666 06-02-2012 04:36 AM

16x seams to me a good number no ?

daikl 06-02-2012 06:44 AM

Haveing a mass of ogres means you can counter them with a mass of pikes.
I dont like this idea of limiting or raising the space they take,orcs need some love as they are already.
Ok so the 60 ogre army tactic is low and not very imaginative,but like i said,you can always counter it (60 times paper will beat 60 times rock)
Oh and try not massing just knights next time,because they way you described,you were more upset at the fact that your own massing of a troop got smashed by another.

vicious666 06-02-2012 07:43 AM

Quote:

Originally Posted by daikl (Post 72224)
Haveing a mass of ogres means you can counter them with a mass of pikes.
I dont like this idea of limiting or raising the space they take,orcs need some love as they are already.
Ok so the 60 ogre army tactic is low and not very imaginative,but like i said,you can always counter it (60 times paper will beat 60 times rock)
Oh and try not massing just knights next time,because they way you described,you were more upset at the fact that your own massing of a troop got smashed by another.



so what we all go around with army of pikes or ogres?

cmon dont say bull**** like there is counter, sure counteer to ogre can be outrunning archers etc etc, so this is the way this game is supposed to play ?

60 hero
or 6 dragon
or 60 of chose what troops you consider op ?

or is supposed as game to have sense, and that means a mix of troops to use for counter the enemy move? pike vs cavalry, archers vs infantry etc etc?



i not faced any army of 60 ogre, i now there is ppl around using them, and tbh since now i not list a single pvp, so hardly i am cryng about anything, i simply not wanna see this game becoming a spam of 1 unit. whatever it is. Any game who aim for balance have limits in type of troops or when someone will find one uber, composition everybody will simply copy it.

daikl 06-02-2012 07:56 AM

Yes i totally agree with you,i myself use mixed army,few or no ogres atm.
I could suggest the system that MTW2 used,when you have more then 4 units of same type the price for the next keeps rising.
More exactly we could use something like,when you have more then 10 units of same type the next unit will cost double the population.I think this is a good system for unit spam(except dragon,they need static limit).
(ie you have 10 ogres that means 10 pop,ogre number 11 will make your pop 12(10+2),ogre 12 will make your population 16(12+4) etc....if you use the same unit you'll end up with ~20 of them and full 60 pop cap)


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