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-   -   Lost my Green Dragon? (http://www.reverieworld.com/forums/showthread.php?t=5463)

ian1246 02-05-2012 03:59 PM

Lost my Green Dragon?
 
Hi.

I just redeemed a code which came with my dawn of fantasy limited edition.

I had 2 codes: One which gave influence points, another which gave units (Green Dragon).

I used the influence points to purchase a Royal Dragon. Given the game has been crashing randomly for me on occassions, I decided to log-out (In the hopes it would save my information & prevent me loosing my dragons).

I then logged back in - my royal dragon was still in my "Bank" on the market waiting for deployment.....

....... but my green dragon is nowhere to be seen (it was previously in my bank waiting for deployment as well)?

I went to use the unit code again (incase for some reason it hadn't gone through) - it says its been used already.

The code is yvcSLx4ryq

ingame username is ian1246

Email address is ianjones1246@hotmail.co.uk

Please help me.

Thanks

Neinth 02-05-2012 04:32 PM

M8 I cant help you with the dragon,but i am interested in the crashing.

Would you please post your system specs,and next time you crash,the log1.txt file

If you do this,it is possible they can figure out whats causing the crashes,and fix them.

Joseph Visscher 02-05-2012 04:34 PM

pm http://www.reverieworld.com/forums/member.php?u=13
Konstantin, he will give you a new code for one.

ian1246 02-05-2012 04:42 PM

Quote:

Originally Posted by Neinth (Post 69943)
M8 I cant help you with the dragon,but i am interested in the crashing.

Would you please post your system specs,and next time you crash,the log1.txt file

If you do this,it is possible they can figure out whats causing the crashes,and fix them.

Hey Buddy.

CPU: Intel Core i5 2500K @ 3.3ghz
CPU Cooler: Thermaltake Frio
Operating System: Microsoft® Windows 7 Home Premium 64-bit
Motherboard: Gigabyte Z68A-D3
Memory: 8GB DDR3 1333mhz (2x 4GB)
Hard Drives: 1TB S-ATAIII 6.0Gb/s
Optical Drive: 22x DVD±RW DL S-ATA
Graphics card: NVIDIA GeForce GTX 560 Ti 1GB
PSU: 700W Xigmatek

Is my system.

Its possible its my graphics card at fault - the GTX 560 Ti are having a LOT of driver issues atm.

The event log:

- Provider

[ Name] Application Error

- EventID 1000

[ Qualifiers] 0

Level 2

Task 100

Keywords 0x80000000000000

- TimeCreated

[ SystemTime] 2012-02-05T23:20:50.000000000Z

EventRecordID 24533

Channel Application

Computer Ian-PC

Security

EventData

Dof.exe
0.0.0.0
4ee1c759
unknown
0.0.0.0
00000000
c0000005
468b144e
b8c
01cce4579169aaaf
C:\Program Files (x86)\Reverie World Studios\Dawn Of Fantasy\Dof.exe
unknown
0a4f2ea9-5050-11e1-a3b4-50e5493aea4f

Faulting application name: Dof.exe, version: 0.0.0.0, time stamp: 0x4ee1c759
Faulting module name: unknown, version: 0.0.0.0, time stamp: 0x00000000
Exception code: 0xc0000005
Fault offset: 0x468b144e
Faulting process id: 0xb8c
Faulting application start time: 0x01cce4579169aaaf
Faulting application path: C:\Program Files (x86)\Reverie World Studios\Dawn Of Fantasy\Dof.exe
Faulting module path: unknown
Report Id: 0a4f2ea9-5050-11e1-a3b4-50e5493aea4f


&

Provider

[ Name] Application Error

- EventID 1000

[ Qualifiers] 0

Level 2

Task 100

Keywords 0x80000000000000

- TimeCreated

[ SystemTime] 2012-02-05T22:10:21.000000000Z

EventRecordID 24529

Channel Application

Computer Ian-PC

Security


- EventData

Dof.exe
0.0.0.0
4ee1c759
Mithrill.dll
0.0.0.0
4f11ffc7
c0000005
00042e8e
518
01cce44efec5765e
C:\Program Files (x86)\Reverie World Studios\Dawn Of Fantasy\Dof.exe
C:\Program Files (x86)\Reverie World Studios\Dawn Of Fantasy\Mithrill.dll
31abcb88-5046-11e1-a3b4-50e5493aea4f

Faulting application name: Dof.exe, version: 0.0.0.0, time stamp: 0x4ee1c759
Faulting module name: Mithrill.dll, version: 0.0.0.0, time stamp: 0x4f11ffc7
Exception code: 0xc0000005
Fault offset: 0x00042e8e
Faulting process id: 0x518
Faulting application start time: 0x01cce44efec5765e
Faulting application path: C:\Program Files (x86)\Reverie World Studios\Dawn Of Fantasy\Dof.exe
Faulting module path: C:\Program Files (x86)\Reverie World Studios\Dawn Of Fantasy\Mithrill.dll
Report Id: 31abcb88-5046-11e1-a3b4-50e5493aea4f

ian1246 02-05-2012 04:46 PM

Quote:

Originally Posted by Joseph Visscher (Post 69944)
pm http://www.reverieworld.com/forums/member.php?u=13
Konstantin, he will give you a new code for one.

Cool, thanks I ve done so :)

Neinth 02-05-2012 05:29 PM

I heard the 560's where having issues lately,I have a 520 myself(its crap i know) but runs the game fine with current drivers.Honestly thinking of breaking my tradition and trying an ati card next,always been an amd/nvid guy but if i trust amds now days sort of have to try an ati

Anyways,while thats alot of info on the crash,I aint that smart to help there,when/if you crash again,go into dof install folder and attach the log1.txt file here.

If you think its graphics driver,perhaps roll back to a stable one?

Would also try lowering all settings,see if it stops crashing,then one by one raise them up till it crashes again,if its a graphics issue that would help pinpoint whats causing it i'd hope.

ian1246 02-06-2012 01:21 PM

Well it just crashed again.

Last couple of sentences from log 1 file:

LOGONLY: Playing Sound Sound/vo/men/economy/worker_idle_2.ogg For Player 1
LOGONLY: Leader Assigned for Men-Units-Swordsman Battalion at location: 4724.1, 3470.2
LOGONLY: Leader Assigned for Men-Units-Halberdier Battalion at location: 4724.1, 3470.2
LOGONLY: Leader Assigned for Men-Units-Archer Battalion at location: 4724.1, 3470.2
LOGONLY: CallBack.OnReceivedChat(TimeStamp: 20:17:17, Sender: ian1246, ChannelId: 1, Message: brb, about to do a quest lol)
LOGONLY: Leader Assigned for Men-Units-Maceman Battalion at location: 4724.1, 3470.2
LOGONLY: CallBack.OnReceivedChat(TimeStamp: 20:17:32, Sender: Nealise, ChannelId: 1, Message: Good luck! I still haven't left the homeland yet.)
LOGONLY: CallBack.OpenDialog(MessageText=!SMALL!- SIR LENTOTH: The enemy is here! Quickly! Attack! Attack!, Choices=[!CENTER!- Continue -], WaitTime=nil, TriggerToEnableName=, TriggerToResumeName=Ambush1)
LOGONLY: CallBack.BattalionAttributeChanged(playerID=1, battalionID=13, attributeName=HitPoints, newValue=8938)
LOGONLY: CallBack.UnitHealthsChanged(playerID=1, battalionID=13, NewHealthsAsBarString=[600|600|600|600|600|600|538|600|600|600|600|600|60 0|600|600])
LOGONLY: Playing Sound Sound/vo/men/combat/player_units_under_attack_3.ogg For Player 1
LOGONLY: CallBack.BattalionAttributeChanged(playerID=1, battalionID=34, attributeName=HitPoints, newValue=5166)
LOGONLY: CallBack.UnitHealthsChanged(playerID=1, battalionID=34, NewHealthsAsBarString=[5166])
Running Actioner "77" for player 1
LOGONLY: CallBack.BattalionAttributeChanged(playerID=1, battalionID=34, attributeName=HitPoints, newValue=5057)
LOGONLY: CallBack.UnitHealthsChanged(playerID=1, battalionID=34, NewHealthsAsBarString=[5057])
LOGONLY: CallBack.BattalionAttributeChanged(playerID=1, battalionID=34, attributeName=Exp, newValue=25)

Not sure if that helps? lol

Konstantin Fomenko 02-06-2012 01:26 PM

ian1246 - I`ve replied to your PM, you have your Dragon back. Sorry for the delay btw - the weekend:)

ian1246 02-06-2012 01:45 PM

Just crashed again:



LOGONLY: SCN CallBack.SetArmyAttribute(armyID=2,attrName=streng th,newValue=92.505)
LOGONLY: Scn CallBack.SetArmyState(armyID=2, newState=normal, data=nil)
LOGONLY: CallBack.ObjectSelected(objectType=army, data1=2, data2=nil)
LOGONLY: WorldMap.SelectArmy(armyID=2)
LOGONLY: CallBack.UpdateActionButton(buttonName=view, enabled=true, data1=Southmont, data2=-1, data3=Men_1_4x4, data4=nil, data5=nil)
LOGONLY: CallBack.UpdateActionButton(buttonName=split_army, enabled=true, data1=nil, data2=nil, data3=nil, data4=nil, data5=nil)
LOGONLY: CallBack.UpdateActionButton(buttonName=pitch_camp, enabled=true, data1=nil, data2=nil, data3=nil, data4=nil, data5=nil)
LOGONLY: CallBack.UpdateActionButton(buttonName=discard, enabled=true, data1=nil, data2=nil, data3=nil, data4=nil, data5=nil)
LOGONLY: CallBack.UpdateActionButton(buttonName=start_pvp, enabled=true, data1=Southmont, data2=AIHomelands/Men/1/Size, data3=Regions/Men_1_4x4, data4=-1, data5=nil)
LOGONLY: CallBack.BattalionAttributeChanged(playerID=1, battalionID=22, attributeName=CurrentlyGathering, newValue=wood)
LOGONLY: CallBack.BattalionAttributeChanged call for CurrentlyGathering ignored!
Saving Outer
LOGONLY: CallBack.ObjectSelected(objectType=nothing, data1=nil, data2=nil)
LOGONLY: CallBack.UpdateActionButton(buttonName=view, enabled=nil, data1=nil, data2=nil, data3=nil, data4=nil, data5=nil)
LOGONLY: CallBack.UpdateActionButton(buttonName=split_army, enabled=nil, data1=nil, data2=nil, data3=nil, data4=nil, data5=nil)
LOGONLY: CallBack.UpdateActionButton(buttonName=pitch_camp, enabled=nil, data1=nil, data2=nil, data3=nil, data4=nil, data5=nil)
LOGONLY: CallBack.UpdateActionButton(buttonName=discard, enabled=nil, data1=nil, data2=nil, data3=nil, data4=nil, data5=nil)
LOGONLY: CallBack.UpdateActionButton(buttonName=start_pvp, enabled=nil, data1=nil, data2=nil, data3=nil, data4=nil, data5=nil)
LOGONLY: CallBack.SetLocalPlayerValue(playerID=1, key=CurrentTime, value=10.217)
LOGONLY: CallBack.SetLocalPlayerValue(playerID=1, key=CurrentSeason, value=2)
LOGONLY: SetGameMode(mode=mmo-homeland)
LOGONLY: SCN CallBack.WorldMapClosed(name=nil, x=nil, y=nil, noFade=nil)
LOGONLY: MapGUI.Show()
LOGONLY: Playing Sound Sound/vo/men/economy/worker_idle_2.ogg For Player 1
Saving Outer
LOGONLY: CallBack.BattalionAttributeChanged(playerID=1, battalionID=37, attributeName=CurrentlyGathering, newValue=wood)
LOGONLY: CallBack.BattalionAttributeChanged call for CurrentlyGathering ignored!
LOGONLY: CallBack.BattalionAttributeChanged(playerID=1, battalionID=39, attributeName=CurrentlyGathering, newValue=stone)
LOGONLY: CallBack.BattalionAttributeChanged call for CurrentlyGathering ignored!
LOGONLY: CallBack.SetLocalPlayerValue(playerID=1, key=CurrentTime, value=10.233)
LOGONLY: CallBack.SetLocalPlayerValue(playerID=1, key=CurrentSeason, value=2)
Saving Outer

ian1246 02-06-2012 01:46 PM

Quote:

Originally Posted by Konstantin Fomenko (Post 70000)
ian1246 - I`ve replied to your PM, you have your Dragon back. Sorry for the delay btw - the weekend:)

Thanks buddy :).

Just posting my log1 records in the hope it might help give a idea as to what could be causing my game to crash (& others?) lol


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