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Konstantin Fomenko 12-22-2011 05:29 PM

Patch # 1.1.5 - Happy Holidays!!!

Reverie World would like to wish its fans a very merry holiday season! In celebration, Dawn of Fantasy has been given a festive overhaul, complete with a new holiday-themed interface, main menu, in-game Christmas decorations, and, of course, the famous holiday Ice Dragon! Players who log-in to shovel out their homelands from now until January 2, will receive a free unique, and epic unit - the Ice Dragon. This frost-breathing dragon will prove a worthy addition to any force, flying high overhead enemy troops or freezing potentially devastating fires in their tracks! This patch also introduces a number of new fixes, including refinement for the PvP victory and loss conditions, dragon skills and stats, and unit selection controls. Happy holidays from all of us at Reverie!
Patching is Live

Patch # 1.1.5

:::::Major Fixes and Additions:::::
-Christmas theme enabled with GUI and main menu modifications
-Free Holiday Ice Dragon added as a start-up quest
-Christmas Homeland decorations added - including a Christmas tree
-Fixed rare issue with Hero resetting or losing armies after Army vs Town PvP
-Fix to PVP victory and loss conditions not working and not providing influence
-Fixed to PvP Pay-Out sometimes not working and not providing influence
-Additional Out of Sync issues fixed
-Dragon Skills, level and stats reset upon death. When your dragon revives it will be a normal level 1 dragon again and have to be retrained to higher levels.
-New controls for mass unit selection allowing to select a leader or remove units from selection

:::::Minor Fixes and Additions:::::
-Expanded Army vs Town Preparation period to 2.30 minutes and added Cancel button
-Fixed pathfinding issues in Southmont bridge and gatehouses that allowed units to by pass closed gate and or get onto the walls from outside of the gatehouse.
-Walls with built wall Hoarding upgrade now have a destroy hoarding button to remove the hoarding on the selected wall.
-Fixed an issue where flying dragons can die for real and never come back.
-Updated Game Credits.
-Fixed and re-enabled 48 hours PvP protection item

::::Balance Adjustments:::::
-Most of elven unit's stamina reduced to a more normal level.
-Enchanter's mass heal ability's effectiveness greatly reduced and requires increased stamina skill to use it.
-Dragon Army strength values increased, Green Dragon`s strength value decreased
-Fixed issue with elven tree building plots staying un-selectable after destroying a building or construction on them.

UPDATE! Another mini-patch released 1.1.5 B

Patch # 1.1.5 B

:::::Major Fixes and Additions:::::
-Major optimization on data sent to interface from units, increasing performance for everyone when multiple battalions are selected.
-Fixed several out of sync issues that where accidentally added back in the last patch.
-Fixed issue with heroes and dragons gaining massive amounts of health over their cap on reload.
:::::Minor Fixes and Additions:::::
-Unit health bars and stamina bars moved to the bottom of the selected unit GUI.
-Dragons and Heroes that have too many or too few skills due to previous bugs will have their skills reset with correct amount of skill points given.
-Fixed issues with fire arrows not starting wildfires.
::::Balance Adjustments:::::
-Chances of a Garviola catching fire from fire arrows is now 1 in 100 per arrow hit.
-If Garviola is planted in shallow water the changes of Garviola catching on fire is reduced.

Safey18 12-22-2011 06:07 PM


Originally Posted by Konstantin Fomenko (Post 67872)
-Dragon Army strength values increased, Green Dragon`s strength value decreased

Oh man my 4 royal dragon army is gonna even more strength... xD

knightl 12-22-2011 06:25 PM

ah time to ice some friends of mine

Neinth 12-22-2011 06:47 PM

I'm not much of a holiday guy,but i realize alot of people are,so thanx for taking the time from whatever it is you do this time of year to patch a game and give us dragons :> Hope you all enjoy whatever it is you do,and all that jazz about season greetings and the likes.

Ice dragons sound fun,I keep expecting smokey the bear to come out and give me a tsk tsk for setting the forests ablaze.Think ice dragon will remove that fear some,though would be hilarous if you had some orc come out and give us crap about starting them in first place.

Edit: also wanted to note,the dragons resetting to 1 if killed,really like that idea,keeps them in play,but makes you want to protect them.

buddhist23 12-22-2011 07:36 PM

wait- how can ice dragon burn a forest.......

andreicde 12-22-2011 07:42 PM


Originally Posted by buddhist23 (Post 67880)
wait- how can ice dragon burn a forest.......

it doesn't matter would take forever to make an ice frosting animation. Maybe in the future

buddhist23 12-22-2011 07:48 PM

or or or they just recolor the fire blue instead of red. lol

Neinth 12-22-2011 07:58 PM

I was thinking the ice dragon wouldnt start forest fires like the other ones do,i lose many an archer to fires lol

Joseph Visscher 12-22-2011 08:21 PM

There will be a few problems with this patch, we will be hot patching tomorrow hopefully.


Originally Posted by Safey18 (Post 67874)
Oh man my 4 royal dragon army is gonna even more strength... xD

Kon was mistaken for some reason, he decided to put down increased when really it was decreased.

Ice dragons should put out fire, if they are starting fires and look like they throw fire then we committed the wrong files.

Konstantin Fomenko 12-22-2011 08:40 PM

We would also like to add that we'll be adding additional abilities for the Ice Dragon down the road - so its a good unit to hang on to. Also we didnt mention his ice damage cant be blocked by any unit - including other Dragons. So this lozzard is a dragon slaying fireman.

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