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-   -   Prepare for War! (http://www.reverieworld.com/forums/showthread.php?t=4935)

Konstantin Fomenko 11-18-2011 07:50 PM

Prepare for War!
 
In two days all hell will break loose in Mythador - and war will come to the place you thought could never be touched by a sword. War is coming to your homeland and it will leave charred smoking ruins and fields of corpses behind... We have experience the destruction Army vs Town PvP brings in our office environment games - and we figured it was fair to give you a warning - prepare for war! Build you walls, men your walls and get ready! On a side note - the upcoming patch also adds several other huge features to the game - and fixes countless number of bugs.

GPS51 11-18-2011 08:25 PM

Yeah except for the fact Kon cheats.. oops did I say that out loud ? :p This is what we the players have been waiting for and it is exhilarating when you see your opponent marching on your fair city :O . Then your like "Lets get this on" and the fireballs start flying :D

Konstantin Fomenko 11-18-2011 10:39 PM

No cheating - just skill:) I did advise you to bring more siege towers and heavy infantry - mounted GMs just don`t cut it with Army vs Town gameplay. We had several games with GPS with Army vs Town - and hey I got to say this is the most fun we ever had with DoF. I`ll be sure to set some time aside on Monday to burn some of your towns down:)

Redkam09 11-19-2011 04:13 AM

Great!!! At last!!!
but some of my walls arnt ready :,( rolling plains only has 1 inner wall, wold has one inner wall, and southmont, well..... thats fully upgraded......:p
At least elves and orcs alike will fall beneth my walls,:)
or they will get in and slaughter every living thing.... oh... bugger:confused:

ThatguyAds1298 11-19-2011 05:00 AM

Woo nice! Will have to make time to check this out when its live indeed! :D

Sunleader 11-19-2011 05:25 AM

So the Time has come.
To prove your worth in Battle.
To strife for Survival in the Laws of Nature.
And to Win Glory by standing the tests of Time.


I wish you Luck my Lovely Enemys.
But I wont seed any Hope in your senseless struggle.
My Walls are Thick and High.
And the Soldiers and Knights Defending em are only the Finest and most Able who have proven themself in Countless Battles tasting the Blood of your kin.


Your Destiny awaits you.
Come and Try to Challenge it!

The Silvanian Oder of the Shadowed Cross shall Greet you.
If you dare that is .....



Greetz ;)

rollando 11-19-2011 07:35 AM

En bon québécois, yetais tu temps criss!

Dreamwalker 11-19-2011 10:31 AM

Ha ha! Now your cities will burn! :p

And now the mighty walls of Kemgalen, Jewel of Boleta, are finished at last; everywhere, bolt throwers are being summoned, mounted grandmasters are sharping their swords, and bards are reciting poems of our future victories.

But I have to ask: Kon, could you tell us a bit about the other features and bug fixes that are coming with the patch?

Konstantin Fomenko 11-19-2011 12:22 PM

It`s something along these lines:

Patch # 1.1.1 PREVIEW

:::::Major Fixes and Additions:::::
-Major New Feature - Army VS Town PvP
-New Feature - Unit Upgrade system changed to 8 skills
-All units skill points reset and need to be reallocated
-All units can now be selected by clicking on battalion flag
-Fixed Major bug with creating new armies - 5 armies limit message
-Fixed changing Resolution in the Options menu
-Fixed number of OOS issues in PvP
-Fixed a rare issue with towns not loading past the loading screen

:::::Minor Fixes and Additions:::::
-Worker battalions have a selectable flag
-Fixed Orc buildings like Warg Pen remembering unit it was training
-New art for skill upgrades
-New art for resource counter GUI
-AI controlled units now spend skill points as they level up
-Ranged unit Flag will flash and changed if they are low on ammo
-Changed how ammo works for ranged units
-Fixed Dragons getting stuck after flying
-Fixed Tower plots using incorrect texture
-Tower construction can now be canceled at anytime
-Fixed minor bug with Enchanters attacking stone buildings
:::::Balance Adjustments:::::
-Heroes go up to level 60, faster XP gain
-Combat Units go up to level 20

Dreamwalker 11-19-2011 12:28 PM

Nice:D ...but didn't I hear something about changing the pathfinding system, to get rid of lag? When's that coming?

The new skill system looks cool though, more options than just attack, endurance, and healing.


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