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Rykarn 01-07-2009 07:31 AM

sadistic question
Hi all!

I was just wondering about sigeweapons. If you have a catapult and hit an army with a boulder or something. Will the soilders just fall dead or are they going to fly away of the crash?

The game looks really fun btw :)

Andy Joslin 01-07-2009 08:29 AM

We do not have ragdoll physics. Thousands of soldiers + ragdoll = lag. We already have HDR, Bloom, Shader, and some other special-stuff.

Puppeteer 01-07-2009 09:28 AM

That's fine by me. It was fun watching the soldiers fly when hit by a mortar in Company of Heroes, but that games was so resource-intensive on my machine.

Jean=A=Luc 01-07-2009 03:04 PM

Not to mention that CoH doesn't get hundreds of units on screen at once.

fyro11 01-08-2009 11:38 AM

Maybe an extra option? Hey, you never know, they might use your game for benchmarks the more aesthetically-pleasing/resource-intensive it potentially is, hehe. They certainly use Supreme Commander (i.e. the expansion) for benchmarks, which is free advertising :p.

Generation 01-08-2009 07:31 PM

lawl cant wait for the weekend to see the next set posted of either media or screen shots

Puppeteer 01-09-2009 05:30 AM

Do they Fyro? That's a shame, I can't stand SupCom.

fyro11 01-14-2009 02:22 PM

Yes, the emphasis is on action, action, and did I say... action games? Obviously this is based around the notion that you're immersed in the environment. But yep, SupCom made it in many graphic card benchmarks.

On a side note, it didn't really tickle my fancy either, the resource collection and economy was a nightmare, aye. Still have the odd shiver in the deepest, darkest depths of my sleep.

supagu 02-19-2009 09:18 PM

you may not have ragdoll, but you can still have animated men going flying through the air cant you?

Danny Vink 02-20-2009 12:31 AM

And the only way to have them flying through the air is through ragdoll. Most other ways would butcher the game (would look really bad). In reality, if a catapult projectile lands by you, you wouldn't fly 50 feet in the other direction. You are either crushed by it, or you get knocked down (maybe a few feet)

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